Lead Product Designer

Designing for the person on the other side of the screen.

I'm a designer, brand strategist, and coach with over 18 years of experience building human-first digital experiences and brands. I believe the best design builds trust before it asks anything in return, and humans should be at the forefront of any work we do.

Design as stewardship. Curiosity before conclusion. Craft that serves people. Trust before conversion. Bias for action.

18+

Years in design

49%

Visits to Discover

32%

Teachers remixing (up from 14%)

3

Logos in Taschen Vol. 3

Design is a practice, not a deliverable.

I've spent over 18 years designing across brand, web, product, and systems, since I was a wee 17 year old starting out going to industry events and getting tiny freelance clients... and one thing that's underpinned it all with the same question: does this actually serve the person using it?

My background in brand strategy and coaching isn't separate from my product design work - it's what makes me a stronger designer. I understand how to shape a narrative, how to build trust through communication, and how to help people see what's possible -whether that's a user navigating a marketplace, or a junior designer finding their way through a difficult design challenge.

I'm a creator and community builder myself. I've built my own business for almost 14 years, my own audience, and created my own frameworks for sustainable growth. I know what it feels like to be the person on the other side of a discovery experience - which is part of why I care so deeply about getting it right.

I work best in environments that trust people to do their work — async, outcome-focused, and genuinely collaborative. I like hard problems - I love the challenge! I like documentation and blummin' love to write. And I find great satisfaction in the gap between what we create as a concept and what gets shipped.

  • Design as stewardship

    I design with long-term thinking always. I prefer building things that earn trust over time, not just convert in the moment but sacrifice what matters.

  • Curiosity before conclusion

    I ask the uncomfortable and curious questions early, before we've gone too far down the wrong path. Assuming isn't part of the job - curiosity is.

  • Craft that serves people

    Quality isn't about aesthetics alone. It's about whether the work makes things clearer, simpler, or simply more human.

  • Mentorship as multiplier

    As a trained coach, I want to see those around me grow & support them in getting there - through honest feedback, clear thinking, and genuine investment in growth.

  • Move forward, always

    If there's anything I've learned in all my time as a human & as a designer, it's that moving forward and taking action is the best way to be. 

18+ years of design, across many rooms.

Tools

Figma Claude Code Lovable Notion Fullstory Linear Slack Adobe Creative Suite

Skills

Certified coach Accessibility & inclusive design Prototyping & design process Design review & facilitation User research & interviews Design systems thinking Visual identity / brand strategy Technical writing Systems & workflows AI-assisted workflows Strategy & leadership Design leadership Workshop facilitation Public speaking

Apr 2025 – Present

Lead Product Designer (Discover & AI)

Book Creator · Tools for Schools Limited

Led the complete redesign of Discover - a two-sided content marketplace for teachers and template creators - achieving a 49% increase in visits and 5 – 10% better app retention. Sole designer on a pre-launch AI product in the EdTech space, from early research through a world premiere that stopped the room, working to launch in closed beta in June.

2012 – Present

Designer, Brand Strategist & Coach

The Steady Work (formerly Rachilli)

Founded and led my own design practice across 14 years - working with clients from solo creators to well-known UK brands. Created the Seasonal Business Philosophy® and SEED Framework: original intellectual property teaching sustainable, human-first business design. Certified coach.

Nov 2023 – 2025

UI & UX Designer

Marketing Magic

Conducted user research and testing, refined UI and app functionality, reduced support query volume through better design, and built internal tracking systems for customer support management.

2013 – 2014

UI Designer

Intelliact

Designed interfaces for enterprise-level software products. Led a hands-on stakeholder workshop in Zürich. Built a multilingual, responsive design system inspired website across English, German, and French.

2012 – Present

Speaker & Published Author

UK Design Industry

Spoken on stage 14 times (40–1,400 audience) on design and creativity. 3 logos published in Taschen's Logo Design Volume 3. Published author with Five Simple Steps.

2010 – 2012

Junior Front-End Developer

Design agencies & financial sector

I got my start in the industry by working at a financial institution (not the best fit values-wise at the time!) and a couple of design agencies as a junior front-end developer and designer. I did a lot of graphic design, basic coding, and learned all about WordPress — which was fairly new at the time!

2007 – 2010

Work with small freelance print clients

Self-employed

I started going to industry events at age 17 and worked with my first freelance clients designing all manner of print items, including packaging and merchandise.

What I love.

Because the whole person shows up to work — and I'd rather you knew who that person is.

Dog mama

I have two dogs who are very much in charge of how many treats they get! Spending time with them is often when I do my best thinking - seeing the world through their eyes helps me think differently and often sparks new ideas.

Grower of things

I'm truly obsessed with my garden, house plants, and trees in general. There's something about tending to living things slowly that keeps the rest of life in perspective. I find I get my best ideas inspired by what I see in nature.

Fungi fanatic

Also completely & unapologetically obsessed with mushrooms and fungi! The science, the foraging, the weird and wonderful world beneath the surface. (I can't actually eat them, & chronic illness rules out the supplements too. I love them anyway!)

Gamer

I love gaming & also the craft of game design - the UI decisions, the onboarding, how the best ones teach you without you noticing. My fave is currently Avatar, experiencing Pandora for myself is mind-blowing!

Learning as practice

I don't think curiosity is optional. I'm always mid-course, mid-book, or mid-rabbit hole on something I'm excited about - right now that rabbit hole is vibe coding & I'm taking certifications on human design & tarot!

Dreaming of Cornwall

One of my long-term aspirations is to move to Cornwall and establish a smallholding near the sea - ideally with a donkey sanctuary (maybe with a couple of ponies or horses, some goats, and a horde of chickens thrown in the mix).

I've redesigned a Discover. Let's talk about yours.

Lead designer on a two-sided content marketplace. Sole designer on a pre-launch AI product. I prototype in Claude Code, Lovable, and have experimented with Cursor. I work async-first, surface decisions early, and care about outcomes over output. The Circle role is the closest match I've seen to the work in this portfolio - I'd love to hear about it.

rachel@rachilli.com · Manchester, UK · Open to remote roles